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	<title>Art of the Net</title>
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	<link>http://artofthenet.com</link>
	<description>on the discovery that some web sites are works of art</description>
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		<title>Collecting the Uncollectable</title>
		<link>http://artofthenet.com/2009/05/15/collecting-the-uncollectable/</link>
		<comments>http://artofthenet.com/2009/05/15/collecting-the-uncollectable/#comments</comments>
		<pubDate>Sat, 16 May 2009 06:16:13 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=167</guid>
		<description><![CDATA[
Tomorrow I will be on a panel the Catharine Clark Gallery to talk about my role in acquiring Ken Goldberg&#8217;s Memento Mori. You can read all the details in this press release.
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			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-171" title="cclarkgallery" src="http://artofthenet.com/wp/wp-content/uploads/2009/05/cclarkgallery.jpg" alt="cclarkgallery" width="450" height="482" /></p>
<p>Tomorrow I will be on a panel the Catharine Clark Gallery to talk about my role in acquiring Ken Goldberg&#8217;s <a title="http://mementomori-1.net" href="http://mementomori-1.net" target="_blank">Memento Mori</a>. You can read all the details in this <a title="http://www.cclarkgallery.com/Press_Release_Sanchez-Goldberg_2009.pdf" href="http://www.cclarkgallery.com/Press_Release_Sanchez-Goldberg_2009.pdf" target="_blank">press release</a>.</p>
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		<title>An Organization to Support Collectors</title>
		<link>http://artofthenet.com/2009/04/27/an-organization-to-support-collectors/</link>
		<comments>http://artofthenet.com/2009/04/27/an-organization-to-support-collectors/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 21:57:49 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Web Art Instrument]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=150</guid>
		<description><![CDATA[Here is the question of the day: If an organization is set up to help promote and promulgate Internet Art, what should that organization be chartered to do? That was the question at a lunch with the kind lady I had met last Thursday and her husband,also very kind (see previous post).
It&#8217;s not an easy [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_160" class="wp-caption alignnone" style="width: 459px"><a href="http://www.imaginarymuseum.org/"><img class="size-full wp-image-160" title="http://www.imaginarymuseum.org/" src="http://artofthenet.com/wp/wp-content/uploads/2009/04/imaginary-museum.jpg" alt="Portion of image on &quot;imaginary Museum Projects&quot; by Tjebbe van Tijen" width="449" height="322" /></a><p class="wp-caption-text">Portion of image on &quot;Imaginary Museum Projects&quot; by Tjebbe van Tijen</p></div>
<p>Here is the question of the day: If an organization is set up to help promote and promulgate Internet Art, what should that organization be chartered to do? That was the question at a lunch with the kind lady I had met last Thursday and her husband,also very kind (see previous post).</p>
<p>It&#8217;s not an easy question to answer. You can&#8217;t just throw money up in the air and expect it to rain art. So where does one start?</p>
<p>First off, let&#8217;s look at the different sorts of collectors. I see three broad groupings of Internet Art collectors:<span id="more-150"></span></p>
<p>1. The young people, the people of modest means and the older people of this world. Counting the people of the third world, this is by far the largest group. For these the opportunity to view and enjoy a work of art should freely available without restriction.</p>
<p>2. The ordinary people of this world. By this I mean the people who live in houses and (traditionally) hang pictures pictures on their walls. For this group, the opportunity to view art should relate to the cost of the paintings and other items they collect.</p>
<p>3. The patrons of this world. The people who support artists such as Matthew Barney, Jeff Coons, Damien Hurst, Bruce Nauman et al.  For these people the opportunity is to be the patrons of future art &#8211; to discover new talent and to be recognized as givers.</p>
<p>Now what could our imaginary organization do to help these three categories of collectors?</p>
<p><strong>1. Young, modest and old.</strong></p>
<p>Virtually all the Internet art that has been done to date, since it is freely available, supports this group. There could be a lot more and it could be a lot better. For example, there could be targeted social networks to help art lovers bookmark and discuss new sites. There could be curatorial and docent pages to help visitors learn to appreciate Internet Art.</p>
<p>But the overarching element, given that most young artists are likely to be members of this category, would be to provide hosting and support services for artists seeking a place to put their web sites.</p>
<p>Secondly,  looking at things like the Google Summer of code and the YouTube symphony as examples, it is not hard to image a summer of Internet Art where students are invited to submit proposals for awards to work on a summer project. Some could be individual, some could be collective. The sponsors could be a combination of private and non-profit organizations.</p>
<p><strong>2. Ordinary People</strong></p>
<p>For this category, I see web sites being created and sold to collectors as multiples. Every collector&#8217;s work would have a unique URL and probably at least a small customization such as &#8220;This web site is in the collection of Mary Jones&#8221;. The domain name registration and hosting would be offered as a service and sold as extra. The initial purchase might include a number of years of support. The price would be average a few thousand dollars per individual site with the artist typically offering ten or so examples.</p>
<p>In most cases, these web sites would be sold or auctioned by galleries. The role played by our imaginary organization would be a supplier of hosting, domain name, portal, and publicity services. Keeping Internet Art sites continuously available would be the bread and butter of our imaginary organization.</p>
<p><strong>3. Patrons</strong></p>
<p>At the high end is where I get a little bit uncertain. For the time being there is no high art web artist. And, as far as I know no top ranked artist in any other medium has attempted to create a web site as a work of art. It will happen sometime. It&#8217;s just a question of when and which will come first the collector or the artist? Actually, it will probably be the gallery. But when the patrons do start collecting Internet Art they too will need the hosting and other support service. They because the sites they collect will be highly visited there may be significant bandwidth issues.</p>
<p>Also at this level there will be greater demands such as (thinking off the top of my head) web sites that need thirty simultaneous screens, web sites that control robots or have other tele-presence issues, web sites that interact with huge audiences. All of these are special needs and, again, or imaginary organization could be instrumental in sourcing and supporting these needs.</p>
<p>There are many more issues and possibilities. I hope to discuss these in future posts.</p>
<p>But for now let&#8217;s just finish by thinking of the structure of our imaginary organization. Is it a museum? It is a private company?  First, I don&#8217;t think is a traditional museum. The needs of collectors and the obligations of a museum are different (see my previous post). Is it a private company? Possibly, but I do feel that most people would want to keep their art out of commercial hands. They would prefer an organization with a longer term point of view. So I see the ideal structure of our imaginary organization as being a foundation or a not&#8211;for profit with a charter to support Internat artists, their art and their collectors.</p>
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		<title>I Left My &#8216;Art in San Francisco</title>
		<link>http://artofthenet.com/2009/04/23/i-left-my-art-in-san-francisco/</link>
		<comments>http://artofthenet.com/2009/04/23/i-left-my-art-in-san-francisco/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 21:35:34 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Web Site Blabber]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=140</guid>
		<description><![CDATA[
Last night I attended a reception relating to SFMOMA. I don&#8217;t want to be precise about the details because I&#8217;ve not asked  the people involved for permission to do so. What I do want to record is my excitement and thrill regarding several of the dialogs that took place during this reception regarding Internet Art.
My [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_147" class="wp-caption alignnone" style="width: 460px"><a href="http://www.flickr.com/photos/thomashawk/415527083/"><img class="size-large wp-image-147" title="cupids-bow1" src="http://artofthenet.com/wp/wp-content/uploads/2009/04/cupids-bow1-450x299.jpg" alt="cupids-bow1" width="450" height="299" /></a><p class="wp-caption-text">What made me lose my &#39;art in San Francisco...</p></div>
<p><img src="file:///C:/DOCUME~1/Theo/LOCALS~1/Temp/moz-screenshot.jpg" alt="" /></p>
<p>Last night I attended a reception relating to <a title="http://www.sfmoma.org/" href="http://www.sfmoma.org/" target="_blank">SFMOMA</a>. I don&#8217;t want to be precise about the details because I&#8217;ve not asked  the people involved for permission to do so. What I do want to record is my excitement and thrill regarding several of the dialogs that took place during this reception regarding Internet Art.</p>
<p>My feeling is that Internet art -  just like so many other things that relate to the Internet &#8211; will be launched, bloom and prosper somewhere around San Francisco and the Bay Area. It logically follows that the progenitors of such an art movement would be in the same age group as are all the current flock of Internet titans and techies.  Thus the people I have been interested in talking to have been roughly 24 to 36 years old.<span id="more-140"></span></p>
<p>Well, the attendees of  last night&#8217;s reception were &#8211; gasp! -  in my age group. And they became excited really excited about talking and considering Internet Art. Shock and awe. My age group is always telling me how much better paper is than screens or putting oil on canvas will forever reign as the supreme art or real musicians play cellos and pianos. Not so last night. I heard some very conscious acknowledgments on the validity of Internet Art.</p>
<p>Why did this happen? Why did this group of people really spark up? I think the thing that is special about this group of people is that they are all collectors of contemporary art including new media. These people have few pre-conditions that art can only takes place on certain accepted forms of media. The eyes and ears of these collectors are open to being informed by any channel that attempts to communicate.  And, thus, these collectors are perfectly happy in considering the Internet as a valid art delivery system as valid as any other media.</p>
<p>This is a breakthrough for me. I have thought that the people who would be naturally, organically interested in collecting Internet Art would be the young techie professionals that live, breath and fly on the Internet. And then they go off and purchase condos in <a title="http://architecture.about.com/od/periodsstyles/ig/House-Styles/Art-Moderne.htm" href="http://architecture.about.com/od/periodsstyles/ig/House-Styles/Art-Moderne.htm" target="_blank"><em>art moderne</em></a> buildings and fill them full of pop-surrealism paintings. Sure I am happy for them.  &#8220;But what about the art of the Internet?&#8221; I scream. Shrug and a blank stare.</p>
<p>But not last night. Yay! And there was one moment that was really special. I was talking to a lady who is a really good collector. She&#8217;s so good that if I say anything more you&#8217;ll know who she is. Anyway, she&#8217;s really interested in in what I was talking about and even in pursuing the conversation. But she had this really strict admonition. In no uncertain terms, she plainly and sternly stated: &#8220;It must be fun!&#8221;</p>
<p>Click. My mind does a thump-click. Over the last two years I have researched (from time to time) reasons on why people collect art (or anything for that matter). Frankly, the psychology of art collecting is not a very well documented topic. And when it is, the discussion usually revolves around things like preservation, research, bringing attention and all matter of technical aspects. But these are pretty much all things that museums do. And if there is one thing I&#8217;ve learned being around museums and collectors is that what they both do is not the same at all. But it&#8217;s hard to put your finger on why. Yes, they both follow a very parallel path. But, bingo,  museums don&#8217;t acquire works just simply for the fun of it.</p>
<p>So, yes, kind lady of last night I have heard and retained your collector&#8217;s credo: collecting must be more fun than a barrel of monkeys. And the fun we are talking about is the big fun. It includes tickling and giggling. And it includes <a title="http://en.wikipedia.org/wiki/Schadenfreude" href="http://en.wikipedia.org/wiki/Schadenfreude" target="_blank">schadenfreude</a>.  It includes singing the blues and laughing at a funeral. And much more. And we&#8221;ll explore the psychology and motivation of this credo more later I&#8217;m sure. But for now it&#8217;s time to go out and have some, you guessed it, fun&#8230;</p>
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		<title>Yes, We Can &#8211; Blog Again</title>
		<link>http://artofthenet.com/2009/01/25/yes-we-can-blog-again/</link>
		<comments>http://artofthenet.com/2009/01/25/yes-we-can-blog-again/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 05:43:50 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=118</guid>
		<description><![CDATA[
It&#8217;s time to start posting to AotN again. It&#8217;s been over six months since I finished the two courses on new media  taught by Dr Christiane Paul at UC Berkeley, yet I have been incapable of producing a new post. The whole point of taking the courses was to help me write better posts.
But she [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-120" href="http://artofthenet.com/2009/01/25/yes-we-can-blog-again/paul-christiane-digital-art/"><img class="size-medium wp-image-120 alignnone" title="Dr Christiane Paul's New Book: Digital Art" src="http://artofthenet.com/wp/wp-content/uploads/2009/01/paul-christiane-digital-art-300x300.jpg" alt="Dr Christiane Paul's New Book: Digital Art" width="300" height="300" /></a></p>
<p>It&#8217;s time to start posting to AotN again. It&#8217;s been over six months since I finished the two courses on new media  taught by Dr <a title="Link to her new book" href="http://www.amazon.com/gp/product/0500203989/ref=olp_product_details?ie=UTF8&amp;me=&amp;seller=" target="_blank">Christiane Paul</a> at UC Berkeley, yet I have been incapable of producing a new post. The whole point of taking the courses was to help me write better posts.<span id="more-118"></span></p>
<p>But she was so good. And the readings she assigned were so good. Dr Paul is a true educator. She takes the mumbled, babbled question of a student, summarizes it far more eloquently than what was first voiced, then responds with a breadth and clarity that adds layers of extra meaning to the student&#8217;s original query. The readings from PDFs, web sites or the <a title="web site of the new Media Reader" href="http://www.newmediareader.com/" target="_blank">New Media Reader</a> pushed deeper and deeper as the courses progressed and we students could reference the knowledge of previous readings on the later readings.</p>
<p>One work that she hardly mentioned is her own work <a title="link to Amazon" href="http://www.amazon.com/gp/product/0500203989/ref=olp_product_details?ie=UTF8&amp;me=&amp;seller=" target="_blank">Digital Art</a> &#8211; which has just come out in a second edition. The image for this post is the book cover. I have just ordered a copy from Amazon.</p>
<p>I feel that my thoughts and writing style are so childish in comparison. Perhaps I can make up for the of the lack of quality with my enthusiasm. Nevertheless I am reminded of Sir Isaac Newton&#8217;s words &#8220;If I have seen further it is only by standing on the shoulders of Giants.&#8221; But in my case, I am still standing somewhat nearer their giant armpits.</p>
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		<title>Berkeley Big Bang: Day 3</title>
		<link>http://artofthenet.com/2008/06/04/berkeley-big-bang-day-3/</link>
		<comments>http://artofthenet.com/2008/06/04/berkeley-big-bang-day-3/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 05:11:56 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=115</guid>
		<description><![CDATA[
June 3 was the last day of the Berkeley Big Bang and a celebration of forty years of Leonardo.
Introduction: 40 Years of Leonardo
Stephen Wilson kicked off the event with refections on the 40 years of Leonardo &#8211; the International Society for the Arts, Sciences and Technology. He wondered “How will the Journal survive?” given the [...]]]></description>
			<content:encoded><![CDATA[<div class="entry">
<p>June 3 was the last day of the Berkeley Big Bang and a celebration of forty years of <a title="http://www.leonardo.info" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.leonardo.info');" href="http://www.leonardo.info/" target="_blank">Leonardo</a>.</p>
<p><strong>Introduction: 40 Years of Leonardo</strong></p>
<p>Stephen Wilson kicked off the event with refections on the 40 years of Leonardo &#8211; the International Society for the Arts, Sciences and Technology. He wondered “How will the Journal survive?” given the mounting language and production issues.</p>
<p>He then presented a review of computers and art thirty years ago (the time he joined Leonardo and today. I can quibble with facts. He twice mentioned <em>Wired </em>magazine when I believe he intended to say <em>Byte </em>magazine. He talks about the lack of art in the computer field in 1979, yet Melvin Prueitt’s books on computer graphics had already entered their Dover reprints stage of life by 1974. But I cannot dispute his conclusions: the world of art and computers has grown from a smaller and lonelier place to a huge place that nonetheless has issues such as still being marginalized.</p>
<p><span id="more-115"></span><strong>Osmosis: What Can Arts Do for the Sciences:</strong></p>
<p>Piero Scaruffi introduced the first panel.</p>
<p>Chris Chafe pointed out that art poses questions that are interesting to science. A clip of a young Chinese virtuoso playing the arhu demonstrated the complexity of motion a human body can generate manipulating a musical instrument. Even a guitar player being monitored using ninety channels of data just begins to provide the data (let alone the computation) needed to synthesize a computer generated simulation</p>
<p>Bronac Ferran reminded us that we live in a world of science but the laymen so often does not understand this. She referred to a range of artists from Gustav Metzger to Isaac Asimov as precursor to scientific events. Then talking about partnerships between Art and Science she showed a lovely clip of prismatic reflections in the Berkeley Hills created by Liliane Lijn in 2007</p>
<p>Melinda Rackham described successes in twenty years of embedding artists in scientific laboratories which she described using terms such as “nimble innovation” and a “playful polygamy”. She showed several projects. A strong requirement is that all artists must keep logs &#8211; while respecting IP and confidentiality. A good example was Leah Heis blog at heiss.anat.org.au. She left us with her vision of placing creativity at the center of culture.</p>
<p>Jim Crutchfield covered some of his work in partnership with David Dunn a musician. A quite unanticipated affect was discovered while researching the infestation of pine tree by bark beetles. This is a major out break affecting millions of trees in the American West. It turns out that the beetles may be helped by the trees. Drought causes chemical changes in the resin which generate ultrasounds that may attract the beetles. A discovery made by artists and scientist working together. How can we further facilitate smart people talking?</p>
<p><strong>Brilliant Noise: How data Becomes Experience for Artists and Scientists.</strong></p>
<p>Tami Spector introduced the panel.</p>
<p>Camille Utterback led us through several of her projects of interactive video installations &#8211; using these to offer insights into the artistic process. So, for example, “Noise is what frustrates clear interpretation.” and “How to use messiness to create mystery?” and “how to use accidents?”</p>
<p>Laura Peticolas is an astronomer who works with sonifying astronomical data. She worked with Lialine Lijn, providing the soundtrasck for her film shown by Bronac Ferran. With her curerrent project she was trying to 1. data scientist could use. 2 Build a public outreach 2. Generate great music. She found it impossible to do all three so concentrated on 2 &#8211; but the concentration seems to have helped 1 asnd 3.</p>
<p>Douglas Kahn ran us through the history of “whistlers” &#8211; naturally-occurring very low frequency radio signals. These may have first been heard by mankind in 1876 well before the invention of the radio by Thomas Watson (Alexander Graham Bell’s partner) when they built the first test lines. Ever since they have been used by artists. Sometimes unsuccessfully such as Merce Cunningham’s failed attempt in 1966 but more often to good results such as Alvin Lucier’s <em>Sferics </em>in 1981.</p>
<p><strong>The New Sensuality: Epistemologies of the Very, Very Small</strong></p>
<p>Piero Scaruffi introduced the panel.</p>
<p>Jennifer Frazier described the challenges challenge of presenting nanoscience: “We cannot see it!” It’s very, very, very small. The usual scales are 10 to 1000 nanomaters. DNA molecules is about 2 nm across while a virus is about 1000 nanometers. And things behave differently “down there” for example small particles of gold look red and aluminum may spontaneously combust. The Exploratorium frequently works with artists to come with new ways of visualization.</p>
<p>Wayne Lanier showed his work in micro videography. He pointed out that when we view the unfamiliar we have dificulty seeing what’s there. It is very difficult for the brain to attach meaning to images it cannot identify. Using his images alongside his own musical compoisitions and a colleaague’s he put forward the very provocative thought that there is something in a combined video/musical sequence that may help the brain interpret the unusual.</p>
<p>Ruth West told us that Charles Darwin faced a visual problem: how to illustrate evolution? In our modern world we face many issues with rendering the many abstractions we deal with in high-density samplings of complex phenomena &#8211; with things that are multi-scale and multi-modal such as metagenomics. She turned perception inside out “how you think you see determines what you see “. And she left us witrh a difficult question “Is the an alternative to the zoom?” Is the another way to negotiate multi-scalar data especially when there are gaps in the data?</p>
<p>Finally Tami Spector presented the winners of the first Leonardo Art/Science Student Contest.</p>
<p>All in all the Berkeley Big Bang was a fascinating three day experience. The presentations were more artistic than the usual academic presentations. The talks were more erudite than the usual museum talks. The combination of the two styles made for a very riuch and nuanced symposium. Bravo and thanks to Rick Rinehart, DMAX and BAM/PFA!</p>
</div>
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		<title>Berkeley Big Bang: Day 2</title>
		<link>http://artofthenet.com/2008/06/03/berkeley-big-bang-day-2/</link>
		<comments>http://artofthenet.com/2008/06/03/berkeley-big-bang-day-2/#comments</comments>
		<pubDate>Tue, 03 Jun 2008 08:47:34 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=114</guid>
		<description><![CDATA[The reason you go to an event like BBB is to listen to highly educated people expound in a highly intelligent manner. You hope, if the wind is blowing in the right direction, that you will understand what they say and, fidgeting with talisman, that they share ideas that are thrilling. With those thoughts in [...]]]></description>
			<content:encoded><![CDATA[<p>The reason you go to an event like BBB is to listen to highly educated people expound in a highly intelligent manner. You hope, if the wind is blowing in the right direction, that you will understand what they say and, fidgeting with talisman, that they share ideas that are thrilling. With those thoughts in mind let’s double-click on Berkeley Big Bang: Day 2.</p>
<p><span id="more-114"></span>Rick Rinehart kicked off by reminding us that this a symposium on new media and the body. This is an event sponsored by DMAX which is chartered to provide exhibits, educational opportunities, support the art community (with a blog) and build a collection in an open museum. Throughout the day Rick was the somebody who reminded us of the embodiments of the talks.</p>
<p>Ken Goldberg limped to the podium &#8211; his foot in a cast as a reminder of the frailty of human embodiment. And he reminded us about about the Berkeley Center for New Media and the ways that media can be made real &#8211; even ideas can be media or as McLuhan pointing out that a light bulb is a medium. But Ken’s principle objective was to introduce our keynote and plenary speakers which he did with great warmth and pleasure.</p>
<p>Did you ever have a moment when you thought “Ah, this is why I went to University”? Hubert Dreyfus is an embodiment of such a notion. Fifty minutes of fast talking on Nietzsche, Kierkegaard, and Heidegger et al but all in a followable and clear manner supported by understandable examples. The thrust was to examine the possibility of whether an authentic or valid existence could be pursued with a virtual world such as Second Life (SL). In other words could there be a valid human embodiment there. Dreyfus posited that we need to have meaningful events &#8211; from family meals to weddings and funerals &#8211; where there are are intercorporeality, moods to be shared, a sharing of the sharing and a sense that one’s own contribution has affected the mood. Perhaps he did not feel that the current Second Life enabled the required communication of moods, but it was apparent his snooping in SL had provided him with so much food for thought (if not on the actual table) that he was excited to listen to the next speaker.</p>
<p>With that, BAM/PFA Board member Jane Metcalfe, introduced Philip Rosedale, founder of Linden Labs and creator of Second Life. Philip never once talked about Intelligent Design. He didn’t need to. He was so happy to be talking with Dreyfus, so enthusiastic about SL, so charming with the audience that you want to to call it Happy Design or something. Anyway he raptured us by pointing out that the new web-cams will have certain depth-perceptions aspects worked out. In tern this will allow separation of foreground and background which in tern will vastly speed up processing of gestures. The avatar of the future will be an embodiment of algorithms and human gestures. Given the ten year lag between what we see in computer generated movies and what us available in games, the emotions and moods you saw in <em>Lord of the Rings</em> wil be available in SL in eight or so years. Well with Dreyfus’ challenge and Rosedale’s resolution, if you listened carefully, you could hear Martin Heidegger up in heaven popping a Champagne cork.</p>
<p>Two more speakers before lunch:</p>
<p>Chris Fallon compared the embodiment of crowds in say, Leni Riefenstahl’s <em>Triumph of the Will </em>to the computer generated multitudes in Peter Jackson’s <em>Lord of the Rings</em> &#8211; and asked us to ponder if these bodies have a political element.</p>
<p>Brooke Belisle prepared us for viewing Jim Campbell’s <em>Home Movies</em>. She told us that we would feel before we see. That we would understand before we recognize.</p>
<p>After lunch:</p>
<p>Eric Paulos told us about his efforts to design mobile sensing devices that could measure gas concentrations accurately in a small form factor. The goal being to get them inexpensive enough so that they would be readily available for ordinary human beings to measure air quality in their own neighborhoods.</p>
<p>Nancy Van House provided fascinating insights regarding imagery on the web. For example: some people prefer looking at other people’s Flickr images because there’s less whining then on the blogs. She proposes that there is an autobiographical impulse, a need to say “I was there!”</p>
<p>Kimiko Ryokai showed her Spyn System: a project that captured the images voices of eight knitters as well as data points obtained by impregnating the wool with inks visible under special lighting conditions. She could tell when the knitter had said a story by looking for signs in the scarf or sweater. Then she showed the I/O Brush which pulled images off an object and pushed them onto the screen. Delightful steampunk-like alternative futures.</p>
<p>Yehuda Kalay walked us down 7th Street. The 7th Street of the 1950s. A street that was ‘Downtown’ for black people from all over the Bay area and then taken away from them by the construction of BART and the Post Office. All this was developed using a game engine. So many issues were in the process ranging from the feelings of the people who had worked or lived in the neighborhood to establishing the best date to be represented.</p>
<p>Shannon Jackson gave a talk that was as much of a performance as a talk. Rapidfire, charged with bullet points. The new media performance is 1. performing body. 2. one who experiences. 3. The one who produces. Each has its peculiarities. Each has, as Walter Benjamin points out, things it usually does not want to show. For example we think of new media as being computer-generated but in reality it’s multitudes of engineers, technicians and programmers running the computers that make new media.</p>
<p>Kris Paulsen brought the body back into new media. Looking at <em>Medium Cool</em> filmed in Chicago in 1968 with actors intermingled in actual protests or Chris Burden getting himself shot in 1971 as a work of performance art or Vafaa Bilal in <em>Domestic Tension</em> 2007 getting web site visitors to sheet him with paint balls. All these are examples of putting themselves in harm’s way in the name of art and adding touch as well as vision in dealing with handling distance.</p>
<p>And at last we had three artists talks. These remarks are a bit shorter because it is 1:30 am and I must get ready for Day 3.</p>
<p>Bruce Charlesworth talked about making even himself uncomfortable &#8211; but was very happy later meeting up with curator Marcia Tanner at the reception.</p>
<p>Lian Sifuentes delighted in being a professor talking about a film maker filming a performance where the creator of the piece was herself.</p>
<p>Scott Snibbe was perhaps the most disembodied of all. He asked us mysterious questions such as “where is the end of the hand?” and pointed out that in certain circumstances the shadow is more real than the person.</p>
<p>And with those thoughts in mind Rick Rinehart closed the session and asked us all to go out and enjoy viewing Scott’s new work <em>Falling </em>as well as enjoying our bodies’ call for food and wine as well as music from DJ Kid Kameleon.</p>
<p>And so was it a thrilling day? Well not really. But there were plenty of thrilling moments when I heard somebody say something that really rang true. And I think I am beginning to see that a museum that is connected to a university may be quite a different thing than a standalone museum. But enough for now. Let’s start thinking about BBB Day 3…</p>
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		<title>Berkeley Big Bang: Day 1</title>
		<link>http://artofthenet.com/2008/06/01/berkeley-big-bang-day-1/</link>
		<comments>http://artofthenet.com/2008/06/01/berkeley-big-bang-day-1/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 02:57:44 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://artofthenet.com/?p=112</guid>
		<description><![CDATA[

Today was the first day of a three day “Berkeley Big Bang” event at the Berkeley Art Museum / Pacific Film Archive (BAM/PFA). There were two events and each was quite special. The first was Lynn Hershman Leeson: Virtually Everything, Virtually at the PFA cinema. This was an eight hour marathon showing 16 Hershman films [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://artofthenet.com/wp/wp-content/uploads/2008/06/2008_06_01_20_55_58-hirshman-films-pfa.jpg"><img class="alignnone size-full wp-image-113" title="2008_06_01_20_55_58-hirshman-films-pfa" src="http://artofthenet.com/wp/wp-content/uploads/2008/06/2008_06_01_20_55_58-hirshman-films-pfa.jpg" alt="" width="387" height="188" /></a></p>
<div class="entry">
<p>Today was the first day of a three day “<a title="http://bampfa.berkeley.edu/events/education/bigbang/EN0169" href="http://bampfa.berkeley.edu/events/education/bigbang/EN0169" target="_blank">Berkeley Big Bang</a>” event at the Berkeley Art Museum / Pacific Film Archive (BAM/PFA). There were two events and each was quite special. The first was <a title="http://bampfa.berkeley.edu/film/FN16982" href="http://bampfa.berkeley.edu/film/FN16982" target="_blank">Lynn Hershman Leeson: Virtually Everything, Virtually</a> at the PFA cinema. This was an eight hour marathon showing 16 Hershman films dating from 1977 to 1994. The first three hours (which I watched) provided a glimpse as to why she has attained the stature she has as a filmmaker and as an artist and as, well, an impresario of wonderment.</p>
<p>Up to now my contact with her work had been through her project in Second Life: <em><a title="http://artofthenet.com/wiki/Second_Life/Lynn_Hershman_Leeson" onclick="javascript:pageTracker._trackPageview('/outbound/article/artofthenet.com');" href="../../wiki/Second_Life/Lynn_Hershman_Leeson" target="_blank">Life to the Second Power: Animating the Archive</a></em> in which one of her collaborators is my friend Henrik Bennetson of the Stanford Humanities Lab. So I was delighted to see that Ms Hershman appeared on the screen as RobertaWare, her Second Life Avatar, and gave us a tour of the Dante Hotel while the speaker, Steve Seid, introduced the program.</p>
<p><span id="more-112"></span>I watch perhaps half a dozen films a year. So films are always new, fresh things for me and thus I like everything I see. Ms Hershman’s films were no exception. Except that her old films were as fresh and as timeless as anything I’ve seen in the last few years.</p>
<p><em>Bonwit Teller</em> is a film of Ms Hershman’s Artist’s Talk for the installation of 25 windows at the Bonwit Teller department store in New York in 1977. The film is work of art about the production of a work of art, both of which were created by the same artist. How often doers that happen?</p>
<p>In other films Ms Hershman is keeping a video diary or journal. In <em>Bing </em>and <em>Memories of a Chameleon</em>, Ms Hershman talks about herself. In other films an actor or actual subjects talk about themselves &#8211; always straight into the camera. In all the films we are given quite deep personal revelations. Frankly I could never tell whether the people were telling the truth or telling imaginary things. Whatever was being said it always came across as being authentic and as the actual thoughts of the person. Because some of the matters that were discussed were so unfortunate, I do hope that they really were imaginary.</p>
<p>True stories or not, it makes little difference. The films could all have been made yesterday. Here’s the thing: you feel as if these characters are dictating their blogs to you. As Ms Hershman mentions she can say things to the camera that she could not say if there were a person present. There’s a liveness and timelessness to the films that is similar to the stream of consciousness exploding from the WordPress and FaceBook pages.</p>
<p>It does not always happen. It may even be a great exception. But the words of ordinary people can have dignity, eloquence and authenticity and in other cases there words may be totally barbaric. Ms Hirshman seems to have a talent for finding and filming ordinary people expressing both these kinds of words</p>
<p>After leaving the PFA, I walked over to the BAM and listened to Trevor Paglen talk about his astronomical images of spy satellites. His images are pretty and his talk is entertaining. He does de-obfuscate data gathering systems and helps popularize some rather arcane amateur science. The role of the artist is to be a soothsayer or truth-teller, to make us aware of something we had been aware of before. Mr Paglen is trying to tell us something about ourselves. I am just not sure whether knowing the path of a spy satellite is an important thing to know or not or whether a photograph showing the track of a satellite is great art. But Mr Paglen is attracting funding and attention (See <a title="http://www.nytimes.com/2008/04/01/science/01patc.html?_r=2&amp;oref=slogin&amp;oref=slogin" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.nytimes.com');" href="http://www.nytimes.com/2008/04/01/science/01patc.html?_r=2&amp;oref=slogin&amp;oref=slogin">Inside the Black Budget</a>) and so it will be interesting to see where Mr Paglen takes his work in the coming years.</p>
<p>All in all, Day 1 was a great start to the Berkeley Big Bang. I look forward to tomorrow…</p>
</div>
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		<title>Web Artist: Ken Goldberg</title>
		<link>http://artofthenet.com/2008/03/12/web-artist-ken-goldberg/</link>
		<comments>http://artofthenet.com/2008/03/12/web-artist-ken-goldberg/#comments</comments>
		<pubDate>Thu, 13 Mar 2008 06:40:28 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Web Art]]></category>
		<category><![CDATA[Web Artist]]></category>

		<guid isPermaLink="false">http://artofthenet.com/2008/03/12/web-artist-ken-goldberg/</guid>
		<description><![CDATA[Ken Goldberg is an artist. Ken Goldberg is a professor of engineering.
So what defines who is an “artist”? What enables a professor at a major university have an alter ego that can encompass whimsy, caprice and felicity? Do his two sides have an irrational connection or a rational disconnection?
Many facets of Ken’s development and output [...]]]></description>
			<content:encoded><![CDATA[<p>Ken Goldberg is an artist. Ken Goldberg is a professor of engineering.</p>
<p>So what defines who is an “artist”? What enables a professor at a major university have an alter ego that can encompass whimsy, caprice and felicity? Do his two sides have an irrational connection or a rational disconnection?</p>
<p>Many facets of Ken’s development and output are reported in a <a href="http://www.eastbayexpress.com/news/remote_control/Content?oid=290127">2005 biographical article</a> from the <a href="http://www.eastbayexpress.com">East Bay Express</a>. But there’s more and new data waiting to be explored. In 2008 I hope to be in contact with Ken via a project or two. While doing so I hope to research and report back to you at a later date what Ken is looking into these days and where he is setting his sights.</p>
<p><span id="more-100"></span>In the meantime let&#8217;s begin to look at three of his works of web art: <em>Ouija 2000</em>, <em>Demonstrate</em> and <em>Memento Mori</em>.</p>
<h3><em>Ouija 2000</em></h3>
<p><em><a href="http://ouija.berkeley.edu/">Ouija 2000</a></em> is an on-line <a href="http://en.wikipedia.org/wiki/Ouija">Ouija board</a>. Up to twenty people collectively manipulate an  on-line <a href="http://en.wikipedia.org/wiki/Planchette">planchette</a>. Once the application is loaded, questions appear at the bottom of the screen. If you are the only <span style="text-decoration: line-through;">spiritualist</span> participant online, you can move the planchette anywhere over the virtual Ouija board. If you stay in a single location for a length of time, Ouija 2000 recognizes and informs you that the planchette is over the desired response. The interesting thing happens when multiple participants are on-line. In this case the planchette moves according to a specially-designed voting or averaging algorithm.</p>
<p>When I think of Quija 2000 lots of ideas pop up:</p>
<ul>
<li>As far as I am concerned, I will never again need to purchase another physical-world Ouija board. My guess is that most spiritualists are Luddite enough so that Ken has not singlehandedly wiped Ouija factories off the board (so to speak).</li>
<li>In the next revision, it would be nice if we could create our own private groups and ask our own questions. How about a custom Ouija board question generator? The we could consult it to help us decide whether our next project should be built with Python or Ruby on Rails, for example.</li>
<li>It would be great to have a Ouija Widget (say this out loud please) for chat rooms and blogs and other social networks with numbers of online lurkers. As a supplement or enhancer to online polling widgets or plug-ins. I feel that such a toy could lead to some freaky crowd-sourcing responses.</li>
<li>Could one replace the Diebold voting machines with <em>Ouija 2000</em>?</li>
<li>One could have lots of fun with the positioning algorithm.  In corporate environment, you could start off with the low paid employees having one vote while the CEO has 1023.  The number of votes would readjust according to who has the best guess of the quarterly sales figures or earnings whatever.</li>
<li>Perhaps <em>Ouija 2000</em> is some way of capturing the collective subconscious. See also Demonstrate just below.</li>
</ul>
<h3><em>Demonstrate</em></h3>
<p>Quoting from <a title="Demonstrate" href="http://demonstrate.berkeley.edu/project.php"><em>Demonstrate</em></a> web site:</p>
<blockquote><p><em>Demonstrate</em> set up&#8230;a web camera over UC Berkeley&#8217;s Sproul Plaza, birthplace of the Free Speech Movement. For six weeks, the camera was made accessible to anyone on the Internet. Online participants shared remote control of the robot camera, allowing them to zoom in to frame and photograph activity in the Plaza at any time of day or night.</p>
<p>The project, timed to coincide with the 40th Anniversary of the Free Speech Movement attracted over 4000 online participants from around the world. The resulting archive of 1200 photos and textual comments offers a portrait of public space as viewed from the public in cyberspace.</p>
<p>Arising from the same root as demon and monster, the <em>Demonstrate </em>project set out to visualize the concept of public space. The camera and archive illustrate new imaging technology and human behavior in the public zones of both plaza and cyberspace.</p></blockquote>
<p>So here was a surveillance camera whose images were open to viewing by the public with access to the Internet &#8211; which could be the vast panoply of angels, the KGB  or you. A place to see and be seen.</p>
<p>Was this another first step towards the state in which all that can be known is knowable by all?[1] Certainly here is an early draft of the answer to the question &#8220;If a tree falls in a forest and no one is around to hear it, does it make a sound?&#8221;</p>
<p>Responding to this question, in the 17th century <a href="http://en.wikipedia.org/wiki/If_a_tree_falls_in_a_forest">Bishop George Berkeley</a> said &#8220;esse est percipi&#8221; which translates as &#8220;to be [exist] is to be perceived&#8221;. Berkeley invoked God and said that God can observe everything. Thus everything we humans perceive or do not perceive must nonetheless exist because God perceives everything.</p>
<p>Fast forward three hundred years or so, go from Berkeley to the webcam in Berkeley (the <a title="http://en.wikipedia.org/wiki/Berkeley,_California#Late_1800s" href="http://en.wikipedia.org/wiki/Berkeley,_California#Late_1800s">California city named</a> after Bishop George Berkeley), progress from God being the omniscient observer to you, me and all the rest of us being the collective observancy. Then, according to this Berkeley mashup, are you God?</p>
<p>And thus we have a nice neat and tidy curatorial statement about <em>Demonstrate </em>without ever once mentioning the word &#8220;gaze&#8221;, semiotics, the Patriot Act or other complicated stuff.</p>
<h3><em>Mori</em></h3>
<p>Or <a href="http://goldberg.berkeley.edu/art/mori/"><em>Memento Mori</em></a> &#8211; is a Latin phrase that may be freely translated as &#8220;Remember that you are mortal,&#8221; &#8220;Remember you will die,&#8221; or &#8220;Remember your death&#8221;.</p>
<p>Paraphrasing the <em>Memento Mori </em>site:</p>
<blockquote><p>Minute movements of the Hayward Fault (above the above University of California at Berkeley) are detected by a Streckeisen STS-1 seismometer that measures vertical ground velocity. The up and down motion reflects the up and down movement of the Earth&#8217;s surface and is converted to digital signals, and transmitted continuously via the Internet to a server at UC Berkeley where it is further processed by a Java application and then made available in a continuously sites scrolling visual display.</p></blockquote>
<p>Apart from the intrinsic <em>frisson </em>you may have when observing <em>Memento Mori</em>, the very interesting thing about this work is its age. <em>Memento Mori</em> was first brought into operation in 1998! This was before the DotCom era. The first popular web browser, Gopher, was just five years old. The latest browser was Internet Explorer 4. Google, NetFlix and PayPal were started in 1998.</p>
<p>There were something like 40 million hosts online (an order of magnitude fewer than today), but how many of these were streaming to end users data gathered from a remote source in near real time for free?  And then how many of these sites have been ticking over for ten years. And then how many of these sites were doing this for the art of it? <em>Memento Mori </em>is a rare treasure, perhaps, even of earthshaking proportion.</p>
<p>Bravo Ken!</p>
<p><a title="Ken Goldrg: Artwork" href="http://goldberg.berkeley.edu/art/">Link</a></p>
<p>[1]  See Vannevar Bush&#8217;s article: &#8220;As We May Think&#8221; in Atlantic Monthly of July *1945* that established the idea that a person could record everything they do and have this data readily accessible forever.</p>
<p>&#8220;Presumably man&#8217;s spirit should be elevated if he can better review his shady past and analyze more completely and objectively his present problems. He has built a civilization so complex that he needs to mechanize his records more fully if he is to push his experiment to its logical conclusion and not merely become bogged down part way there by overtaxing his limited memory. His excursions may be more enjoyable if he can reacquire the privilege of forgetting the manifold things he does not need to have immediately at hand, with some assurance that he can find them again if they prove important.&#8221;</p>
<p><a href="http://www.theatlantic.com/doc/194507/bush">http://www.theatlantic.com/doc/194507/bush</a></p>
<p>See also Gorden Bell&#8217;s <a href="http://en.wikipedia.org/wiki/MyLifeBits">MyLifeBits</a> and <a href="http://www.justin.tv/">JustinTV</a>.</p>
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		<title>MBCBFTW</title>
		<link>http://artofthenet.com/2008/03/10/mbcbftw/</link>
		<comments>http://artofthenet.com/2008/03/10/mbcbftw/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 20:46:13 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Web Art]]></category>

		<guid isPermaLink="false">http://artofthenet.com/2008/03/10/mbcbftw/</guid>
		<description><![CDATA[ 
MBCBFTW is an abbreviation of  &#8220;My boyfriend came back from the war&#8221; &#8211; which is the name of a web site built in 1996 by Olia Lialina et al. More details regarding the background of the site are available at the Last Real Net Art Museum.
Christiane Paul in her seminal work Digital Art [...]]]></description>
			<content:encoded><![CDATA[<p> <img src="http://artofthenet.com/wp/wp-content/uploads/2008/03/female1gif.jpg" alt="female1" /></p>
<p>MBCBFTW is an abbreviation of  <a href="http://www.teleportacia.org/war/" title="http://www.teleportacia.org/war/" target="_blank">&#8220;My boyfriend came back from the war&#8221;</a> &#8211; which is the name of a web site built in 1996 by <a href="http://en.wikipedia.org/wiki/Olia_Lialina" title="http://en.wikipedia.org/wiki/Olia_Lialina">Olia Lialina</a> et al. More details regarding the background of the site are available at the <a href="http://myboyfriendcamebackfromth.ewar.ru/">Last Real Net Art Museum</a>.</p>
<p>Christiane Paul in her seminal work <a href="http://www.thamesandhudson.com/en/1/9780500203675.mxs" title="http://www.thamesandhudson.com/en/1/9780500203675.mxs?&amp;37&amp;36&amp;">Digital Art</a> says &#8220;Early net art produced some classics of the genre, among them Olia Lialina&#8217;s [MBCBFTW]&#8230;&#8221;</p>
<p>As Ms Paul points out, Lialina:</p>
<blockquote><p>&#8220;expanded the piece into the Last Real Net Art Museum, which used the original MBCBFTW as a starting point and then developed an archive of variations on the work by other artists. The project points to the possibilities for creation and presentation offered by digital networks, such as the infinite reconfiguration of information in an open system, but not accommodated  by traditional museums.&#8221;</p></blockquote>
<p>Today, we often call this sort of endeavor a &#8220;remix&#8221;. Almost immediately upon exploring the  site and understanding its openness to the possibilities remixing, I began to build re-mixes myself. As of this writing I have created six variations ranging from Advent calendar to Web 2.0 versions. Most of them are not yet complete. I seem to start yet another new remix before quite finishing the prior remix.</p>
<p>I have created a page on the Art of the Net wiki (Click on the link below) where you can find links to all the remixes as well as much, more more about my thoughts on Lialina&#8217;s work.</p>
<p><a href="http://artofthenet.com/wiki/My_Boyfriend_Came_Back_From_The_War" title="http://artofthenet.com/wiki/My_Boyfriend_Came_Back_From_The_War">MBCBFTW</a></p>
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		<title>Audience-Sourcing FAQ</title>
		<link>http://artofthenet.com/2007/12/08/audiencesourcing-faq/</link>
		<comments>http://artofthenet.com/2007/12/08/audiencesourcing-faq/#comments</comments>
		<pubDate>Sun, 09 Dec 2007 02:52:47 +0000</pubDate>
		<dc:creator>Theo</dc:creator>
				<category><![CDATA[Discussion]]></category>

		<guid isPermaLink="false">http://artofthenet.com/2007/12/08/audiencesourcing-faq/</guid>
		<description><![CDATA[ 
2007-12-31. This post has been copied to the Art of the Net Wiki. All further updates and edits will occur on the Wiki. Link
What is audience-sourcing?
Audience-sourcing is the act of people, while in the process of observing a work of art, transmitting some aspect of their observation process to others in some durable manner.

Putting [...]]]></description>
			<content:encoded><![CDATA[<p> <img src="http://artofthenet.com/wp/wp-content/uploads/2007/12/the_blue_marble_mosaic-small.jpg" alt="from twittermosaic.com" /></p>
<p><strong><em>2007-12-31. This post has been copied to the Art of the Net <a href="http://artofthenet.com/wiki/">Wiki</a>. All further updates and edits will occur on the Wiki. <a href="http://artofthenet.com/wiki/Audience-Sourcing">Link</a></em></strong></p>
<p><em><strong>What is audience-sourcing?</strong></em></p>
<p>Audience-sourcing is the act of people, while in the process of observing a work of art, transmitting some aspect of their observation process to others in some durable manner.</p>
<p><span id="more-98"></span></p>
<p>Putting it more simply, audience-sourcing occurs when:</p>
<ul>
<li>A young lady Twitters that she is listening to a beautiful song while attending a concert.</li>
<li>A young man IMs his friends that the movie he is watching &#8220;kinda sucks&#8221;.</li>
<li>A geek posts by e-mail to his blog a description of the robot wars games is currently observing.</li>
<li>A small group of people all raise their hands simultaneously having been alerted to do so through the Bluetooth telephones.</li>
<li>A casual visitor&#8217;s comment is entered into a fresh blog post.</li>
<li>You update your &#8220;is&#8221; on Facebook from your mobile phone just before the curtain goes up.</li>
</ul>
<p><em><strong>What are some examples of the results of on-line audience-sourcing?</strong></em></p>
<p>The customer reviews on amazon.com, barnesandnoble.com, the comments on http://flickr.com and http://deviantart.com, the reviews on newegg.com and bestbuy.com are all audience-sourcing. The interesting thing here is that the audience or customers appear to be just as happy making comments commercial products as they are about works of art. It appears that anything that has been &#8220;designed&#8221; ranging from &#8220;The Pirates of the Caribbean&#8221; to the iPhone is available for audience-sourcing. Reviews of all kind appeared to be equally insightful (or have similar lack of insight). In other words almost anything cast upon the public eye could be subject to audience-sourcing.</p>
<p>Audience-sourcing is popping up everywhere. The audience is talking back.</p>
<p><em><strong>Is there a link to the book &#8220;The Wisdom of Crowds&#8221;?</strong></em></p>
<p>It seems highly likely. Hopefully, this matter will be covered in depth in a later addition of this post.</p>
<p><em><strong>Are there historical precedents for audience-sourcing?</strong></em></p>
<p>College cheers, warpaint, the wave are all examples of audience participation. Perhaps so are lynch mobs. These are in some sort of way precursors to the current trend of audience sourcing. There are examples where the audience, of its own volition, were communicating to each other, not necessarily to the performers themselves, some aspects of their appreciation of the performance.</p>
<p>A significant difference between audience participation and audience-sourcing is that audience participation is transient and unrecorded.<br />
<em><strong><br />
How does audience-sourcing impact the work or the performance itself?</strong></em></p>
<p>Audience-sourcing probably has very little impact on the work with the performance itself. Considering books, art and sculpture, the audience arrives well after the work has been produced. If we are talking about a &#8220;live&#8221; performance of a piece of music or a play, then one must look at Philip Auslander&#8217;s book <em>Liveness </em>(http://www.amazon.com/Liveness-Performance-Mediatized-P-Auslander/dp/0415196906) to see that a live performance is very often not very alive at all. What audience-sourcing may do is influence the sale of the product and its general reception by the community, but it is not very likely to affect the work of art itself. On the other hand, audience sourcing may have a long term effect on the artist, composer or author and somehow alter the way that person creates their next work.</p>
<p><em><strong>What about art critics, reviewers, reporters, courtroom artists and photographers? Are they part of the phenomena of audience-sourcing?</strong></em></p>
<p>The common link between all of these disciplines is that they have all been paid or will be paid because of their attendance at the performance. Therefore they have some vested interests in the performance apart from besides just being there. So the quite specific aspect of audience-sourcing is that the communication is for free, most likely without any digital rights management or copyright encumbrance and the author is unlikely to be well-known or famous.</p>
<p><em><strong>Where are some places where there is a lack of audience-sourcing?</strong></em></p>
<p>The surprisingly major empty space for audience-sourcing is in online museum websites. As far as we know there is not one museum that allows commenting or feedback on individual works of art in their online collections or exhibitions. Thus for the time being art and sculpture produced in the traditional manner have very little audience-sourcing. On the other hand the newer Internet-oriented artists collaborations do very much support audience sourcing. Examples include event deviantart.org and rhizome.org.</p>
<p><em><strong>Will there be a confluence of audience-sourcing and Web Art?</strong></em></p>
<p>Most certainly. It is a basic tenet of this site that Web Art must have audience comments. We predict that significant works a Web Art will last forever. And so should their comments. It will be just as important for members of the future beings to read what the audience thinks of a work through the ages as it will be looking upon the work itself. The effect of audience-sourcing on works of Web Art will be to add provenance, to intervene with the work, to add liaisons with other works, to amplify the emotions and simply to add depth to the original work.</p>
<p><em><strong>What is the connection with crowd-sourcing?</strong></em></p>
<p>Wikipedia defines crowdsourcing as &#8220;the act of taking a task traditionally performed by an employee or contractor, and outsourcing it to an undefined, generally large group of people.&#8221;</p>
<p>The moment a work of art is published, displayed or performed, to a certain extent it becomes an act of crowdsourcing. The artist, composer, or author outsources the appreciation of the work to an undefined, generally large group of people.</p>
<p>With audience-sourcing, there was always been by definition an audience which is a large group of people. Be the work of art a concert, a poem, a painting, a book or whatever there is a community of people for whom the work will bring pleasure, or displeasure or perhaps even no pleasure. For one reason or another, members of that audience decide to record these emotions so that others who follow in the same footsteps may see them.</p>
<p>Audience-sourcing is the reverse of crowdsourcing. Or what occurs after the audience has been crowdsourced. Certain members of the audience self-select themselves to be spokesman for that audience. The audience is &#8220;in-sourcing&#8221; a special talent.</p>
<p><em><strong>What is the connection with audience participation?</strong></em></p>
<p>Audience participation typically involves spontaneous acts or outbursts. When people applaud, boo or laugh, it is a moment of spontaneity that occurs and then disappears forever. When a reader cries upon reading a poem, poignant as that moment may be the tears soon dry and are lost. The comments written on the margin of a book, disappear when that book is trashed.</p>
<p>With audience-sourcing, those moments of inspiration or emotion are recorded and have a duration that may extend into eternity.</p>
<p><em><strong>When was the neologism audience-sourcing actually coined?</strong></em></p>
<p>At approximately 5:30 am on 8 December 2007 in San Francisco.</p>
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